Program:	FallDown 1.3
Platform:	Ti-83 SOS 1.4
Authors:	Florent Dhordain [flo.dh@usa.net]
	        Ahmed El-Helw  [ahmedre@bellsouth.net] [http://members.xoom.com/ahmedre]
Date:		July 13, 1998
File Size:	844

Introduction:
---------------
This is a game that I [Ahmed] first saw on my friend's Ti-92.  It was one of Thomas
Ferniques Fargo II games and I was addicted really quickly to it.  Therefore, I decided that
since I don't have a Ti-92 [and I don't know 68k, maybe when i get a Ti-89 or a 92] that I 
should make it for 8x ASM.  The original version started with me, then I got Crash_Man to work
with me.  He optomized my code, and said he'd help me finish it later.  Then he disappeared from
the ASM world for a while, and I got to talk with Florent.  He liked the idea and the demo,
and so here it is folks!

The Game:
-----------
The object of the game is simple.  You are a ball that is falling through a maze.  You must
keep falling as much as possible, not letting the top of the screen hit the top of you.  You
can not win this game, it is an endless game in a sense, just like Tunnels.

Controls:
----------
<- / ->  Move
Mode     Pause
Clear    Exit


Versions:
----------
Version 1.3 -
	    A lot smaller than 1.2
	    Uses ZGFXL now, as well as ZLib
	    If you want a lib less version, get the AShell 1.2 version.

Version 1.2 -
	    About 200 bytes larger than 1.1 :(
	    Nevertheless, the following improvements have been made:
		-High Score w/up to 9 charecter name 
		-About 3x as fast as 1.1
	    Version 1.3 will be a bit more optomized than this..

Version 1.1 -
	    Second release
	    676 bytes!
	    Added Pause
	    Fixed not being able to see score at end
	    1 skill level [the other two were too slow, so they were just a waste of memory]
	    Made it into an SOS Program

Version 1.0 -
	    First release
	    ~1k size
	    3 skill levels

Special Thanks:
----------------
x Thomas Ferniques - for the Fargo Version/Original Idea
x Crash_Man	   - for the scrolling routine
x Movax		   - for the sprite routine
x Joe W.	   - for making the z80 file into an SOS program
x Patrick D.	   - for high score name routine

Ahmed El-Helw and Florent Dhordain
Copyright (C) 1998

Latest Version can always be found at:
- Ahmed's Home Page - http://members.xoom.com/ahmedre
- ticalc.org	    - http://www.ticalc.org